Article Highlights
Live streamers’ characteristics were found to stimulate consumers’ emotions, prompting them to buy impulsively.
The servicescape of blind-box live streams played a role in initially bringing curious external consumers into the live streaming room.
The attributes of blind boxes were found to have significant appeal to consumers.
Positive affect was directly related to consumers’ impulsive buying.
Blind boxes originally referred to the sale of boxes of bubble gum, collectible cards, and toys from vending machines, which were especially popular in the 1960s and 1990s (Mvondo et al., 2023). Blind boxes ignite the purchasing enthusiasm of consumers through offering unique uncertainty, novelty, and symbolism (Zhan & Xiong, 2024; Y. Zhang et al., 2022). Between 2015 and 2022, the scale of China’s blind-box market surged from RMB 2.26 billion (USD 0.36 billion) to RMB 14.99 billion (USD 2.23 billion; Z. Zhang, 2021). The maturation of live streaming technology and the ongoing evolution of e-commerce platforms have established blind-box live streaming as a multifaceted consumption phenomenon encompassing entertaining value, purchasing behavior, and social connectivity (Tian, 2025). The distinctive appeal lies in the combination of the mystery of blind boxes with the interactivity of live streaming, thus creating a new shopping experience (Tian, 2025). This sense of mystery and surprise attracts a certain consumer group, sparks their curiosity and buying desire, and correlates with their buying behavior (Gong et al., 2024; Mi, 2022). Studying blind-box live streaming can help researchers understand consumers’ psychological and decision-making processes when facing uncertainty, offering a reference for other industries’ marketing strategies.
Impulse buying enables corporations to profit from consumers’ fleeting joy and enthusiasm, and it is especially effective in live stream commerce (Y. Zhang et al., 2024; Zheng et al., 2019). Live stream commerce frequently includes one-time deals or limited-time offers, which can engender a sense of urgency and scarcity that supports impulsive purchasing (Gu et al., 2024; Yuan et al., 2025). Prior research has identified crucial factors related to consumers’ impulsive buying, such as streamers’ characteristics (Bawack et al., 2023; L. Li et al., 2024; X. Li et al., 2024; Ni & Ueichi, 2024), the experience of immersion or flow (Y. Sun et al., 2019), social presence (X. Li et al., 2024; Zheng et al., 2019), and interactivity (Bawack et al., 2023; Liao et al., 2023; Yang et al., 2022). Other researchers have expanded the environmental consideration to include website-quality characteristics, network technology, marketing activities, product types, and e-store atmosphere stimuli (Floh & Madlberger, 2013; Liu et al., 2013). These findings bridge a critical theoretical gap in understanding the psychological mechanisms of online impulsive buying. Nevertheless, few studies have systematically examined how the convergence of blind-box mystery mechanics and live streaming immediacy creates distinct stimulus patterns that alter traditional impulsive buying pathways.
Research has demonstrated that viewers’ purchase decisions can be significantly shaped by peer influence through real-time bullet-screen interactions during live streaming (Meng et al., 2021). Emotionally charged comments from other audience members can create a collective affective state that promotes impulsive consumption behaviors (Q. Wang et al., 2025). Studies have employed emotional contagion theory to elucidate the mechanism whereby streamers’ emotional displays evoke corresponding affective responses in viewers, ultimately boosting their purchase intention (L. Li et al., 2024; Y. Zhang et al., 2024). Building on these findings, we conceptualized positive affect as a mediator of the relationship between blind-box live streaming features and consumers’ impulsive buying tendencies.
Studies have specifically highlighted the attributes of blind boxes and the psychological motives behind consumer purchases, particularly how they satisfy consumers’ curiosity and desire to collect items (Lee et al., 2025; Mi, 2022; Y. Zhang et al., 2022). The consumption appeal of blind boxes derives from the scarcity effect, uncertainty anticipation, and social engagement (Diao, 2025). Therefore, researchers should consider the attributes of blind boxes to ensure a thorough investigation regarding impulsive buying and emotional contagion.
Although scholars have investigated psychological factors and external stimuli in e-commerce live streaming, consumers’ impulsive buying has not been fully studied. Particularly in the context of blind-box live streaming, the synergistic effects of these factors on impulsive consumption remain underexplored, representing a critical gap in the marketing literature. Accordingly, this study adopted the stimulus–organism–response (SOR) framework to systematically examine the antecedent factors and underlying mechanisms driving impulsive purchases in blind-box live streaming contexts. SOR theory proposes that a stimulus influences a person’s internal affective evaluations (organism), which, in turn, leads to an approach or avoidance response (Chen et al., 2025; Floh & Madlberger, 2013). Our proposed model identified live streamers’ characteristics, the live streaming servicescape, and blind-box attributes (stimuli), which act through the mediator of positive affect (organism) to generate impulsive purchasing outcomes (response) in live-commerce settings. This study was designed to extend understanding of the antecedent variables of consumers’ impulsive buying intention and provide actionable insights for blind-box live stream marketing.
Grounding our research in SOR theory, we developed a conceptual model to examine how environmental stimuli and psychological states collectively correlate with impulsive buying decisions in live streaming blind-box scenarios. Live streamers’ characteristics were considered as key stimuli, in that streamers’ active body language, infectious tone, and enthusiastic explanations convey their positive emotions and enhance viewers’ product anticipation and purchasing desires (Hughes et al., 2019; X. Li et al., 2024).
A good servicescape can enhance consumers’ emotional experience, making them more willing to immerse themselves in the live streaming atmosphere, which promotes active interaction with both streamers and fellow viewers, ultimately increasing susceptibility to impulsive purchasing (Mari & Poggesi, 2013; Tombs & McColl-Kennedy, 2003; Tong et al., 2023; Wang et al., 2025). Blind-box products offer mystery and randomness, which stimulate consumers’ curiosity and desire for exploration (Gong et al., 2024; Lee et al., 2025).
Our theoretical model is shown in Figure 1.
Figure 1. Theoretical Framework
Streamer Characteristics and Emotional Contagion
Emotional contagion refers to the process in which a person or group influences the emotions or behavior of another person or group through the conscious or unconscious induction of emotion states and behavioral attitudes (Barsade et al., 2018). Emotional contagion plays a significant role in e-commerce live streaming, influencing consumer behavior through the transmission of emotions from streamers to viewers via both verbal messages and nonverbal cues such as facial expressions, gestures, and vocal tone (Hughes et al., 2019). These methods can deepen the emotional connection between the streamer and the audience, increasing the likelihood of emotional contagion (L. Li et al., 2024). In e-commerce live streaming, positive emotions and excellent interaction skills displayed by the streamer are crucial for enhancing the audience’s emotional experience (Lu et al., 2023). In particular, streamers who are enthusiastic, have a strong sense of humor, and are good at interacting can effectively stimulate the viewers’ excitement, joy, satisfaction, and other positive emotions, which may have a positive relation with transaction data (X. Li et al., 2024).
When the streamer reveals the contents of the blind box during the live stream, the viewer’s emotional reactions may be amplified, thereby creating a stronger relationship with the streamer. Thus, we proposed the following hypothesis:
Hypothesis 1: The characteristics of live streamers (e.g., enthusiasm, interactivity, and professionalism) will be positively related to consumers’ positive affect.
Live Streaming Servicescape and Emotional Contagion
A servicescape comprises the carefully designed and controlled environmental factors in a broader service setting (Bitner, 1992). It is associated with consumers’ shopping intentions or satisfaction, especially in the context of e-commerce website service settings (Lai et al., 2014; Tankovic & Benazic, 2018; Yadav & Mahara, 2020). The design of a live streaming servicescape, including background music and aesthetic or functional visual stimuli (e.g., lighting, color, or visual complexity) can enhance the audience’s sense of immersion (Tong et al., 2023). Meanwhile, the active interactions and tense atmosphere in live streaming provide a sense of presence to consumers (Ma et al., 2023). The real-time interactivity inherent in live streaming platforms, which encompasses instant commentary, engagement metrics, and virtual gifting, facilitates a dynamic emotional feedback loop between streamers and their audiences (You et al., 2023). Therefore, the better the service setting of blind-box live streaming, the better the sense of presence it creates, allowing consumers to feel immersed, which may enhance their positive emotions.
While the atmospherics–affect link of servicescapes has been documented in e-commerce settings (Lai et al., 2014; Tankovic & Benazic, 2018; P. Wang et al., 2025; Yadav & Mahara, 2020), scant research has systematically examined how servicescape cues in blind-box live streaming evoke viewers’ emotions. Given that the core value of blind-box consumption lies not in the physical product per se but in the peak emotional experience of the reveal moment, and that the visual, auditory, and interactive design elements of the live stream constitute key exogenous stimuli that can amplify or attenuate this peak (Gong et al., 2024), we argue that the servicescape effect in blind-box live streaming merits independent investigation. Thus, we proposed the following hypothesis:
Hypothesis 2: The servicescape of blind-box live streaming (e.g., visual design, layout, and interactive features of the live streaming environment) will be positively related to consumers’ positive affect.
Blind-Box Attributes and Emotional Contagion
During live streaming, the emotional reactions of the streamer when revealing the contents of the blind box may be amplified, thereby intensifying the audience’s emotional contagion and enhancing their positive affect. Attributes of blind boxes, such as design, packaging, and intellectual property collaborations, can arouse consumers’ desire to collect (Gong et al., 2024; Hill et al., 2016; Shen et al., 2015). These attributes not only increase the appeal of blind boxes but also elicit positive emotional responses in consumers, such as joy, excitement, and a sense of satisfaction (Zhan & Xiong, 2024). The social attribute of blind boxes allows purchasers to share consumption experiences and unboxing experiences across social networks, which can strengthen emotional bonds among consumers and create a sense of emotional sharing.
Offline-setting studies have supported the uncertainty–surprise–positive affect chain (Hill et al., 2016), although whether and how these product cues operate when the surprise is visually amplified in real-time live streaming remains untested. We conceptualized blind-box product appeal as a second-order construct reflected in four core dimensions: mystery, variety, uncertainty, and perceived value. In the live streaming context, these cues simultaneously trigger viewers’ curiosity and collecting motive, which are then converted into positive affect. Thus, we proposed the following hypothesis:
Hypothesis 3: The attributes of blind boxes (mystery, variety, uncertainty, perceived value) will be positively related to consumers’ positive affect.
Emotional Contagion and Impulsive Buying
Impulsive buying is a consumer behavior characterized by a sudden, often powerful and persistent, urge to purchase something immediately (Liu et al., 2013), without prior planning or intention (Sharma et al., 2010). Consumers with heightened impulsivity exhibit significantly greater susceptibility to unplanned purchases than those with lower impulsivity, demonstrating attenuated cognitive filtering of extraneous product stimuli during decision-making processes (Park et al., 2012). Viewers’ arousal in live streaming rooms is an important internal mechanism leading to impulsive purchases, and perceived arousal positively affects consumers’ impulsive buying intention (X. Sun et al., 2023). The positive emotions displayed by live streamers when recommending a product can infect the audience by not only stimulating purchasing behavior but also inspiring emotional mimicry (Y. Zhang et al., 2024). Although prior studies have shown that positive affect influences impulse buying across offline and conventional live-commerce settings, whether this relationship remains robust in blind-box live streaming has not been directly tested. Thus, we proposed the following hypothesis:
Hypothesis 4: In blind-box live streaming, consumers’ positive affect will be positively related to their impulsive buying.
The Mediating Role of Positive Affect
On the basis of emotional contagion theory, a streamer’s professional explanation and display of products can deepen consumers’ understanding of product information, and high interactivity can close the distance between the streamer and consumers, with both factors increasing perceived trust and thus promoting consumers’ impulsive buying (Guo et al., 2021). Pleasurable emotions have been found to play a mediating role between streamer characteristics and impulsive buying behavior (X. Li et al., 2024).
The lively atmosphere of live streaming rooms can bring pleasurable and exciting positive emotions to consumers, which are conducive to enhancing their compliance and triggering impulsive consumption (X. Li et al., 2024). It can be concluded that positive emotions may play a mediating role between live e-commerce promotions and discounts and impulsive buying behavior (Y. Zhang et al., 2023). Therefore, the servicescape in blind-box live streaming may be correlated with consumers’ impulsive buying through the mediator of positive emotions.
Researchers have examined the key variables of curiosity (Loewenstein, 1994) and perceived luck (Y. Zhang et al., 2022) in consumption contexts, demonstrating that perceived uncertainty activates consumers’ curiosity, which subsequently influences their purchase decisions (Yu et al., 2022). Positive affect has been found to reduce cognitive deliberation and trigger impulse buying (Beatty & Ferrell, 1998), but it has not been empirically tested as a conduit between blind-box attributes and on-the-spot purchase behavior. Thus, we proposed the following hypotheses:
Hypothesis 5: Positive affect will mediate the relationship between live streamers’ characteristics and consumers’ impulsive buying.
Hypothesis 6: Positive affect will mediate the relationship between the live streaming servicescape and consumers’ impulsive buying.
Hypothesis 7: Positive affect will mediate the relationship between blind-box attributes and consumers’ impulsive buying.
Method
Participants and Procedure
Our target participants were consumers who had watched blind-box live streams within the past 3 months. To ensure representativeness and accuracy, we first distributed the questionnaire in dedicated blind-box communities on Weibo (China’s largest microblogging platform), inside live stream studios on Douyin (the Chinese equivalent of TikTok), and via lifestyle posts and brand-hosted rooms on RedNote (a social-commerce site), all of which are mainstream Chinese social media ecosystems where blind-box content is routinely created and discussed. Then, we asked respondents to forward the link to friends or acquaintances. We clearly stated the purpose of the research and promised strict confidentiality of personal information. We collected data over 12 weeks spanning January to March 2024, distributing 320 questionnaires and received 263 valid responses, for a valid rate of return of 82.19% (see Table 1). Upon completion, all participants were automatically entered into a lottery draw on
www.wjx.com featuring 10 blind-box toys (RMB 49/USD 6.89 each) and 20 streaming coupons (RMB 10/USD 1.47 each). The system ensured each participant could win only one prize.
Table 1. Profile of Respondents
Measures
The questionnaire began with seven demographic items. In addition to the item we used to filter out those who were not our target sample (“Have you ever watched blind-box live streaming?”), we asked about the participant’s gender, age, education level, frequency of watching blind-box live streaming, and whether they had purchased blind-box products.
The main survey comprised 30 items measured on a 5-point Likert scale (1 = strongly disagree, 5 = strongly agree). To ensure measurement reliability and validity, we operationalized all constructs using established scales from the literature. We took two items from Lu et al. (2023) and one item from Xu et al. (2021) to measure live streamers’ characteristics; four items from Tong et al. (2023) to measure the live streaming servicescape; nine items from Zhan and Xiong (2024) to measure blind-box attributes; three items from X. Sun et al. (2023) and three items from Y. Li and Peng (2021) to measure positive affect; and one item from Liu et al. (2013) and two items from Y. Zhang et al. (2023) to measure impulsive buying
All scales were originally published in Chinese. The versions used in this study were translated from Chinese into English for the purpose of the manuscript. The translators were the first author (fluent bilingual with a master’s degree in consumer behavior) and an independent professional translator (PhD in marketing, 8 years of Chinese market research experience), both of whom followed Brislin’s (1980) back-translation procedure. After the back-translation was complete, three doctoral-level marketing scholars and one blind-box live streaming professional reviewed the item pool. Their comments on wording, cultural fit, and industry jargon were incorporated, producing the final survey instrument shown in Table 2.
Table 2. Variable Measures and Reliability and Validity Tests
Note. CR = composite reliability; AVE = average variance extracted.
Results
Measurement Model Analysis
We conducted Harman’s single-factor test by loading all measurement items into an exploratory factor analysis. The results showed that before rotation, the first factor explained 43.73% of the variance, which is less than the 50% threshold, indicating that common method bias was within an acceptable range. The maximum correlation coefficient among all variables in the scale was .63, which is less than the .90 threshold, further indicating the absence of substantial common method variance in the dataset.
In Table 2, the overall Kaiser–Meyer–Olkin value was .937 (p < .001), indicating that the overall validity of the questionnaire met the minimum standard, and factor analysis could proceed. Cronbach’s alpha coefficient for the overall scale was .95, indicating superior internal consistency. Cronbach’s alpha coefficients also indicated good internal consistency of the individual dimensions’ measurement items (Hair et al., 2013).
The measurement model demonstrated an excellent fit across multiple indices (Doll et al., 1994), χ2/df = 1.803, root-mean-square residual = .045 (< .05), root-mean-square error of approximation = .055 (.05–.08), goodness-of-fit index = .866 (> .80), Tucker–Lewis index = .941 (> .90), incremental fit index = .947 (> .90), comparative fit index = .947 (> .90).
Structural Model Analysis
According to Table 3 and Figure 2, all factors considered in this study (live streamers’ characteristics, live streaming servicescapes, and blind-box attributes) were significantly and positively correlated with positive affect, thereby supporting Hypotheses 1, 2, and 3. Furthermore, positive affect had a significant positive effect on consumers’ impulsive purchasing behavior, thus supporting Hypothesis 4. These findings underscore the crucial role of positive affect in driving impulsive purchases within the context of blind-box live streaming.
Table 3. Test of Direct Relationships
Note. CR = composite reliability.
Figure 2. Structural Equation Modeling Results
Mediating Effects
According to Table 4, the results included three specific indirect effects across three paths: (1) live streamers’ characteristics → positive affect → impulsive buying, (2) live stream servicescape → positive affect → impulsive buying, and (3) blind-box attributes → positive affect → impulsive buying. None of the 95% confidence intervals for these indirect effects included zero, indicating significance; thus, Hypotheses 5, 6, and 7 were supported. Through analysis of multiple data in the structural equation model, we concluded that live streamers’ characteristics, live stream servicescape, and blind-box attributes were positively related to consumers’ positive affect. Mediation effect testing showed that positive affect significantly mediated the relationships between live streamers’ characteristics, live stream servicescape, blind-box attributes, and consumers’ impulsive buying.
Table 4. Mediation Effects Testing
Note. CI = confidence interval; LL = lower limit; UL = upper limit.
Discussion
We found that live streamers’ characteristics, the live streaming servicescape, and blind-box attributes all had a positive relationship with consumers’ impulsive buying. In addition, positive affect was directly correlated with consumers’ impulsive buying and significantly mediated the relationship between the aforementioned independent variables and consumers’ impulsive purchasing behavior. These results are in line with earlier studies (e.g., Hughes et al., 2019; Lu et al., 2023), which reported the impact of live streamers’ characteristics on consumers’ impulsive buying, emphasizing the leading role of live streamers in e-commerce settings. Although existing research has examined aspects such as streamers’ professional level, live streaming atmosphere, and interaction with the viewers, these studies focused on only one or two dimensions. Our study has highlighted that streamers who are well-versed in the information and gameplay of the blind boxes they promote enable consumers to quickly grasp the purchasing process upon entering the live streaming room, thereby stimulating their desire to make impulsive purchases. If the streamer’s live content is unique and entertaining, allowing consumers to feel a strong sense of participation and immersion, then their interest significantly increases, leading to higher viewing frequency and purchase behavior.
The existing research is notably sparse when it comes to the specific servicescapes of blind-box live streaming, despite the similarities to other live streaming types (Tankovic & Benazic, 2018; Yadav & Mahara, 2020). Our research suggests that blind-box live streaming can initially attract consumers who are full of curiosity to enter the live streaming room. Due to the innate herd effect, when they see a group of people buying a certain product, it creates a positive purchasing atmosphere, which, in turn, stimulates their desire to buy. If well-planned marketing strategies, such as discounts, promotions, and flash sales, are combined at this time, they may create an urgent purchasing atmosphere among consumers, making them worry that missing the purchase opportunity will cause a perceived loss, thereby prompting them to make purchasing decisions under this sense of urgency. However, a significant difference between blind-box live streaming and other types of live streaming is the potential inclusion of hidden editions in blind boxes. Many live streaming rooms will introduce promotional activities such as additional rewards for drawing hidden editions, which leverages consumers’ gambling mentality. Many people believe they have good luck and are willing to test this supposition (Zhao et al., 2021), which also indirectly increases consumers’ impulsive buying intentions (Y. Zhang et al., 2022).
Previous researchers have established that blind boxes bring a sense of excitement, capitalizing on consumers’ curiosity and desire for exploration, and stimulating their desire to make impulsive purchases (Duan et al., 2022; Mvondo et al., 2023). Our study expands on this and combines the attributes of blind boxes with live streaming. Although this experience is not as direct as opening the blind box personally, it can still bring a unique sense of excitement to consumers. Consumers find this novel and interesting, and are willing to stay and watch or even make purchases (Diao, 2025). The identification of positive affect as a mediating construct extends prior work by elucidating the affective transmission processes underlying the relationship between live streamers’ characteristics, servicescapes, blind-box attributes, and impulsive buying (L. Li et al., 2024; Meng et al., 2021). When watching blind-box live streaming, consumers are affected by factors such as live streamers’ characteristics, servicescapes, and blind-box attributes, leading to a series of emotional fluctuations in the live streaming room, such as happiness, satisfaction, excitement, and stimulation, which are positive and proactive emotional experiences. These emotional experiences can change consumers’ feelings and experiences via processes such as emotional contagion, ultimately prompting them to engage in impulsive buying behavior.
Practical Implications
Blind-box live streaming is an innovative sales method that not only helps companies expand their sales channels and increase brand exposure but also stimulates consumer purchasing impulses through diversified marketing strategies, thereby improving sales efficiency. Live streamers should improve their professional skills, learn sales techniques, and create an engaging environment to stimulate consumer emotions and drive purchases. The activity level of a live streaming room correlates with consumer emotions. Blind-box live streaming rooms effectively stimulate consumer participation by offering discounts, promotions, and interactive games, leveraging the novelty and curiosity of blind boxes to boost viewer numbers and room activity.
Limitations and Future Research
Our research may be overly focused on consumers’ short-term purchasing behavior. In-depth studies are needed of long-term consumption patterns and the impacts and consequences of impulsive buying behavior. Moreover, we recommend that future studies examine the acceptance and preferences of blind-box live streaming across different market segments, along with how to develop effective product positioning and marketing strategies based on these market characteristics.
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